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Angelo Pesce's homepage & blog on computers, graphics and other things.

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The article discusses the author's exploration of probe-based lighting techniques used in video game development, specifically in 'Call of Duty Black Ops 3'. It details the challenges faced with integrating lighting data from vari...
The post speculates on the future of real-time rendering, suggesting a hybrid approach that combines traditional efficiency with AI-driven content creation.
A roundup of significant advancements and insights in technology, focusing on graphics rendering, machine learning, and programming languages.
A roundup of significant advancements and insights in technology, focusing on graphics rendering, machine learning, and programming languages.
A roundup of significant advancements and insights in technology, focusing on graphics rendering, machine learning, and compiler optimizations.
A diverse exploration of technological advancements, programming insights, and the evolution of the demoscene, emphasizing creativity's role in tech.
The blog post discusses various topics related to technology, particularly in the fields of AI, machine learning, retro computing, and programming. It highlights advancements in multilingual models, video stabilization techniques,...
The blog post discusses various topics related to technology, particularly in the fields of AI, machine learning, retrocomputing, and programming. It highlights advancements in multilingual models, video stabilization techniques, ...
The blog post discusses various topics related to technology, particularly in the fields of AI, machine learning, retrocomputing, and programming. It highlights advancements in multilingual models, video stabilization techniques, ...
The blog post discusses various topics related to retrocomputing, including the performance of a 7xxx-series NVidia GPU on Windows 98, sprite graphic tricks in vintage games, and the architecture of the Bendix G-15. It also covers...
A diverse exploration of technological advancements, programming insights, and the evolution of retro computing culture, emphasizing creativity in the digital age.
The blog post discusses various topics related to computer engineering, programming, and retro computing. It highlights the challenges of CPU microbenchmarking, the use of TCC for prototyping, and the appeal of single-file C++ lib...
The blog post discusses various topics related to computer engineering, programming, and retro computing, including CPU microbenchmarking, single-file C++ libraries, graphics techniques, and nostalgic references to older computing...
The blog post discusses various topics related to computer engineering, programming, and retro computing. It highlights the challenges of CPU microbenchmarking, the use of TCC for prototyping, and the appeal of single-file C++ lib...
The blog post discusses various topics related to computer engineering, programming, and retro computing. It highlights the challenges of CPU microbenchmarking, the use of TCC for prototyping, and the appeal of single-file C++ lib...
A nostalgic journey of refurbishing a C64 into a cozy fireplace, offering insights into retro programming and encouraging beginners to explore the world of vintage computing.
The blog post discusses various topics related to technology, gaming, and development, including GPU memory benchmarking, CSS sky modeling, insights from Siggraph '25, the use of Godot in game development, and reflections on indie...
A curated list of programming resources and tools, highlighting innovations in languages, debugging, and practical travel advice.
Exploring retro computing and gaming innovations, this post covers technical analyses, new game engines, and creative coding practices in the demoscene.
A roundup of innovative retrocomputing and game development topics, featuring technical analyses, new engines, and creative coding practices.
A roundup of exciting advancements in gaming and AI, showcasing local co-op gaming, innovative models, and retro gaming hacks.
The blog post discusses various topics related to real-time rendering, GPU memory benchmarking, and game development insights. It highlights a generic benchmark for GPU memory, a CSS sky model based on geolocation, and reflections...
The blog post discusses various topics related to technology and gaming, including GPU memory benchmarking, CSS sky modeling, insights from Siggraph '25, the use of Godot as a level editor in Battlefield 6, the evolution of bodyca...
AI content is transforming creative industries by offering alternative engagement methods, posing risks to traditional roles despite not directly replacing human creators.