About:

Daniel Hour, a seven-time startup veteran and iOS developer turned indie builder. Ex-college athletics admin, he ships an app a month, consults founders, and shares photos of his dog, Frank.

Website:

Specializations:

Interests:

Designing apps IOS development Startups and entrepreneurship Indie app building Wearables and Apple Watch data College athletics Golf

Outgoing Links:

Henrik Karlsson
Subscribe to RSS:
The author recounts their journey of relaunching Artemis Pro, an Emmy-winning app for cinematographers, highlighting the challenges of managing an old codebase and the importance of systematic improvements.
The author shares insights from auditing a friend's engineering organization, highlighting key red flags for non-technical founders. They emphasize the importance of having hands-on leaders in early-stage startups, the distinction...
The author discusses a technical issue encountered while creating a shareable asset for Lagree Buddy users, specifically a problem with rendering a purple badge using SwiftUI’s new ImageRenderer and .containerRelativeFrame. The au...
The blog post features a conversation between Daniel Hour and Todd Heasley, a developer who worked on the Dark Sky weather app. They discuss the app's history, its redesign, and the challenges faced during its development, includi...
In Episode 3, Part 5 of the [Game On] series, the author shares insights on the marketing tools available for iOS developers, particularly focusing on promoting their app, The Sunscreen Game. The author reflects on their previous ...
The author, an indie developer and engineer, initially viewed onboarding as unnecessary and boring, focusing instead on feature development. However, after attending MAU and seeking marketing advice, they recognized the importance...
In Episode 3, Part 2 of the [Game On] series, the author shares their journey of developing an app that gamifies sunscreen application habits. After initial struggles with complex coding and self-doubt, they simplify their approac...
The author shares their experience of creating a water ring toss game app inspired by the TV show 'Severance.' They express their fandom for the show, detailing their engagement with fan theories and recaps. The app is a tribute t...
The author recounts their experience attending the MAU (Mobile Apps Unlocked) conference in Las Vegas, initially unsure if it was relevant to them as a developer. After receiving a ticket, they drove to the event and participated ...
The blog post features a conversation between the author and Tony Albor, a friend and former colleague, discussing their experiences in app development, particularly focusing on the Worry Kit app, which offered mental health activ...
The blog post features an interview with Alvin Yu, who developed an app called Mighty Movers for his 3-year-old. The author, Daniel Hour, shares insights from their conversation about Alvin's background in augmented reality at GOA...
The author shares a detailed account of their daily routine, emphasizing the importance of quality assurance (QA) in app development for Lagree Buddy. They highlight the necessity of testing the app in real class settings to ident...
The blog post discusses the concept of Apple App Clips, which allow users to preview apps without downloading them. The author shares their personal journey of creating an App Clip for their app, Lagree Buddy, highlighting the cha...
The blog post discusses the evolution of the author's sunscreen app, SUNDAYS, detailing its name changes and design improvements. The author reflects on the previous user interface, which was deemed stale and confusing, and highli...
In Episode 3, Part 3 of the [Game On] series, the author, Daniel Hour, shares the development journey of his app, LUX, which gamifies sunscreen-wearing habits. He discusses the design improvements made to the app's UI, including a...
The author recounts receiving a cease and desist letter from the lawyer of Sebastien Lagree, the creator of the Lagree fitness method, just two days before their wedding. The letter claimed that the author's app, originally named ...
The author reflects on a week spent focusing on marketing the Lagree Buddy app instead of coding. They discuss the challenges of content creation for social media, the importance of engaging with influencers and potential users, a...
The author shares their experience of reaching out to dermatologists and researchers about their sunscreen app, receiving minimal responses until a melanoma survivor, Brianna, reached out. This interaction prompted the author to r...
The author, Daniel Hour, introduces 'Lagree Buddy,' an app designed for Lagree fitness enthusiasts. After years of attending Lagree classes, he created this app to help users maintain a steady pace during workouts by syncing with ...
On March 10th, the author experienced a mix of highs and lows as their app's marketing campaign led to a surge in downloads and positive feedback. Despite the success, the author felt a sense of depression as the excitement waned,...
In Episode 3, Part 4 of the [Game On] series, the author reflects on the challenges of marketing their app, The Sunscreen Game, while lacking marketing skills. They discuss the discomfort of promoting the app and the realization t...
The author reflects on their experiences and projects from 2024, including the re-release of the app WristCheck, various collaborations in the coffee industry, and personal anecdotes about adopting a dog named Frank and traveling ...