About:

MszPro is a platform offering tutorials on iOS, VisionOS, and SwiftUI, authored by Msz, a two-time Apple WWDC scholarship winner and CMU alumni. Msz has developed over 58 indie apps and games, with some being featured on the App Store and Tech Crunch. Msz has also been interviewed by Mozilla (Firefox). Notable apps include the SoraSNS Fediverse client and the Spatial Escape room game for Apple Vision Pro.

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The protagonist explores a church turned subway station, frees the souls of Nettie Burke and others, and confronts Adam and a demon. Angela helps escape using a spirit mirror, but Adam makes a deal with the demon Dantalion. The pr...
We follow the symbols left by the prophet Angela and sneak into the mansion of the sorcerer Beaver to find clues. We recall the past when we stole the demon mask with my missing brother Adam. Beaver tells us that the mask belongs ...
The protagonist Edith and her brother Adam tried to save the soul of actress Catherine Woods, who died in an accident during a performance. Four years later, Adam mysteriously disappears, and Edith seeks help from a medium named A...
The author shares their experience of visiting Tokyo Disney for 2 days, including Tokyo Disney Sea and Tokyo Island. They played a total of 15 attractions and provided recommendations for each. They also shared tips for using the ...
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The text explains how to allow users to pick their Memoji and stickers and upload them within an app. It provides code examples and instructions for implementing this feature in a UITextView and a SwiftUI compatible view.
The article discusses how to adapt the new physical camera button within your iOS app. It explains the process of allowing the app to handle the take picture action and provides custom controls to the camera. It also covers adding...
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The article explains how to implement a custom tab bar and a slide-to-open side-bar within a SwiftUI application. It provides detailed code and explanations for creating the custom tab bar and side bar, including handling user ges...
The text discusses the use of the iOS 18 Translation framework to provide translation features in apps. It explains how to present pre-built translation UI in SwiftUI, check language support, download translation models, and get t...
The article explains how to display 3D assets in a user's space using VisionOS. It provides code examples and instructions on how to allow the user to tap on the 3D object and detect the tap on 3D objects.
The article provides a tutorial on creating a mini game using VisionOS, including adding VisionOS target to an existing app, loading 3D assets, creating an immersive space, controlling background glassmorphism effect, and creating...