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Ryan is a security engineer passionate about video games, modding, and electronics, aiming to transition into game design.

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Video games Video game consoles Coffee Computers Reverse engineering Electronics

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The text is part 2 of the Hacking the Xbox 360 Hypervisor blog series. The author discusses how they found and exploited bugs in the Xbox 360 hypervisor to create the 'Bad Update' exploit. They cover their testing environment, ana...
The text provides an overview of the Xbox 360 system architecture, hypervisor, and security features. It discusses the security measures in place to prevent hacking and the custom modifications made to the CPU for memory encryptio...
The text discusses the author's journey into exploit development and finding bugs to hack the original Xbox. It details the process of identifying a buffer overflow in the game save file for Tony Hawk's Pro Skater 4 and using it t...
This blog post discusses the author's work to add HD resolution support to the Original Xbox version of Halo 2. It covers patching the game, modifying the hardware of the Xbox console, and writing custom tools for performance benc...
The author discusses the process of reverse engineering Namco light guns used in arcade games like Time Crisis 3 and creating a Unity based shooting game using them. The post covers the initial investigation, reverse engineering t...
The text is about diagnosing and debugging precision loss issues encountered on NVIDIA graphics cards while working on a Halo 2 modding tool. The author describes the process of initial investigation, analyzing frame snapshots, di...
The text discusses fixing rendering bugs in Dead Rising PC, specifically a runtime assertion error triggered by the DirectX rendering code when the game tries to render too many explosions at once. The author goes over the underly...
The post discusses the technical details behind the Frogger’s Adventure: The Rescue Compatibility Fix that Kneesnap and the author released. The game was released in 2003 and was compatible with Windows XP, but not with newer vers...
The author discusses how they used a Raspberry Pi to read and write the EEPROM on an Xbox console, allowing them to recover lost HDD keys and restore broken consoles. They provide detailed instructions on how to connect the Pi to ...