About:

Wladislav Artsimovich is a tech enthusiast and YouTuber with a focus on programming and graphics, living in Japan.

Website:

Specializations:

Interests:

Tech Programming Graphics Web development Japan

Outgoing Links:

Alyssa Rosenzweig
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The article explores various blurring techniques used in video game graphics, focusing on their mathematical foundations and practical implementations. It discusses the importance of blurs in post-processing effects like Depth of ...
The article discusses various methods to establish SSH connections to servers when faced with network obstacles such as firewalls and proxies. It emphasizes the importance of using tunneling techniques, particularly SSH over HTTP(...
The article discusses the challenges of connecting to servers when there are proxies, packet sniffing firewalls, and network monitoring in-between. It explores different scenarios of SSH connections and how to bypass firewalls and...
The text discusses the concept of Anti-Aliasing, focusing on Analytical Anti-Aliasing. It explains the different approaches to Anti-Aliasing, the implementation of SSAA, and the technical breakdown of GPU code. The text also provi...
The text discusses the process of colormap grayscale footage in DaVinci Resolve, a popular video editing and color grading suite for Windows, Linux, and MacOS. It provides a detailed guide on how to export colormaps and LUTs using...
The article discusses the use of look-up-tables (LUTs) in video games and graphics programming, providing examples of how LUTs can be used to manipulate video footage and create visual effects. It also explains the performance cos...
The text discusses the issue of color banding in soft gradients used in graphics programming. It explains how the banding occurs and provides solutions to fix it using GLSL fragment shaders and noise functions. It also mentions th...
The text discusses a Userscript called 'WK Custom Review Question (KunOn+)' that was created to replace the English prompts of WaniKani with Japanese prompts. The script was initially created by hoovard but was later modified by t...
The text discusses the creation of an Anki deck for learning Japanese using the video game Genshin Impact. It explains the benefits and challenges of using the game for language learning, the process of capturing in-game content f...
The text discusses the jo_mpeg library, a C++ single header library that creates MPEG-1 videos. The library was converted to C by Wladislav Artsimovich. The library is a public domain, simple, minimalistic, and does not require an...

0Just-a-Textbox

2025-02-05

The text is about a minimal HTML file serving up a single textbox with a large font size. It explains the usefulness of the textbox and why it is better than using an online translator.
The text discusses Jōyō kanji Unicode lists and the issues with CJK regional variants. It provides files for selecting or subsetting the 2136 Jōyō kanji Unicode codepoints for Japanese, and covers how to use these files and subset...